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I'm Alejandro Grilli J., a Chilean visual designer and creative coder who enjoys working in cultural and educational projects. Below is a selection of mostly personal projects I have worked on. You may contact me via alejandro¶agj.cl (replace ¶ with @).


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Chilean mythological beings

illustration 2007

Ten illustrations of different mythical beings of Chilean folklore, created in school for a book called 'Dictionary of mythological beings in Chile'.

Read more about it.


Prosopamnesia

interactive piece 2010

Moving the mouse around the image reveals portions of what's underneath, but what is there is constantly changing. Uses Flash.

An evocative piece named after a neuropsychological condition in which the person is unable to remember faces. In this work, Google Image Search is used to obtain random pictures of faces on the fly.

Read more about it.


Wooden still

video 2011

A mood piece animated out of sequences of photographs.

Read more about it.


Muévete

interactive installation 2011

Interactive artwork commissioned by Centro Cultural Palacio La Moneda, project for which I was in charge of software programming. The Adobe AIR application interprets motion captured by a camera and displays reactive visuals and audio on a large projection. Design by Sebastián Skoknic, support by Francisco Fuentes.

A web version was also developed, which is available at their website by clicking on the number '05' and then on 'Juega!'. Requires a webcam.

Read more about it.


Campodecolor

video game 2008

Prototype for my undergraduate thesis project. An experimental videogame that offers the barest elements for making visual compositions, and attempts to evaluate their compositive parameters.

Click on the animated picture to start. In the center, a canvas that can be filled with the circles to the right, by drag-and-dropping them. Below, a rough (and inaccurate, in this prototype) analysis of some compositive values: color temperature, symmetry, visual rhythm, and visual accent.

Read more about it.


Viewpoints

video game 2009

A Flash video game of narrative exploration. Click with the mouse to look around, and discover a bit about the character you embody and the situation they're in (both of which may change on different playthroughs).

Read more about it.


That place, again

motion graphics 2010

Video for a rather improvised song made by me and Matt Peter. Completed in two days, it uses old, grainy family photos to create patterns that alternately reveal and obscure their subjects, culminating with a somewhat narrative display of nostalgia.

Read more about it.


Volcano

video 2009

A simple music video for a friend's (Matt Peter) song. Footage was captured around my neighborhood with a camcorder.

Read more about it.


Jugosa cocina para niños

editorial 2009

A cookbook for children, project for which I worked as art director and layout designer.

Read more about it.


The story of my sneakers

video 2007

A short film depicting a young girl's little ritual to cast away her troubles, wherein the camcorder itself serves as her witness.

Read more about it.


Runnerby

video game 2010

A game controlled by a single key (spacebar), which makes a perpetually running character jump. Uses Flash.

Designed around simplicity of controls, but difficulty of execution.

(Playthrough video by Alexey Zubkov.)

Read more about it.


Pixevolución

animation 2006

Animated short on mankind's relationship with its natural surroundings, and the destructive potential of technology.

Read more about it.


Thank you for taking your time to browse my portfolio. If you're interested in seeing more of what I do, let me invite you over to my blog or my piclog. It bears repeating that you may contact me via alejandro¶agj.cl (replace ¶ with @).

Oh, you may also just go back to agj.cl.